Deep Space Alliance * 5 fleets and 1000 members
Wednesday, 22 May 2013
We have romulan fleet !
Question: the romulan's have a special fleet ?
Answer: the developers, Cryptic, doesn't create a special fleet for romulans
Question: how romulans can join a fleet ?
Answer: When a romulan reached level 10 he must choose sides: Federation or Klingon.
Based on this choice the romulans can join only a Klingon or Federation fleet, you can join one of our fleets, Klingon or Federation fleets
Question: so, i am a romulan and i choose a side, how can i join a fleet from Deep Space Alliance ?
Answer: you must ask to join a fleet on our shared chat channel: deep space alliance chat. Here is a tutorial, click
The admirals on each fleet can invite you to join
Deep Space Alliance has 5 fleets, so is room for all to join a fleet, we have Klingon fleet and Federation, too.
due to login and game issues the new fleets rules will be rescheduled to a future date - link here
Monday, 20 May 2013
Legacy of Romulus - from 21 May
Release Notes
http://sto-forum.perfectworld.com/showthread.php?p=10119051#post10119051
Questions/Answers about Legacy Of Romulus
http://sto-forum.perfectworld.com/showthread.php?t=606891
About Legacy of Romulus
http://sto.perfectworld.com/legacyofromulus
Character Creation
http://sto.perfectworld.com/news/?p=866911
Reman Playable Species
http://sto.perfectworld.com/news/?p=881311
User Interface Revamp
http://sto.perfectworld.com/news/?p=867531
New ships
http://sto.perfectworld.com/blog/?p=893831
Romulan Ship Progression
http://sto.perfectworld.com/news/?p=869551
Warp Cores
http://sto.perfectworld.com/news/?p=885461
Romulan Console Set Bonuses
http://sto.perfectworld.com/news/?p=887721
Warbird Singularity Powers
http://sto.perfectworld.com/news/?p=875021
Romulan Warbird Stats
http://sto.perfectworld.com/news/?p=883911
Ask Cryptic: Legacy of Romulus
http://sto.perfectworld.com/news/?p=852601
Sunday, 12 May 2013
News
Update, 17 May: Why the game wants to patch after you close the game ? answer here
Update, 16 May: the video tutorials 'Fleet Starbase Advancement' and 'Farming EC - Energy Credits part I' now working properly
We added more video tutorials and update the old and good ones.
If you want more tutorials and guides please post a comment here and ask what you need on the Guides section on click here
Update, 16 May: the video tutorials 'Fleet Starbase Advancement' and 'Farming EC - Energy Credits part I' now working properly
We added more video tutorials and update the old and good ones.
If you want more tutorials and guides please post a comment here and ask what you need on the Guides section on click here
News
1. The first fleets members who earn first fleet events points
First 5 fleet members earn their first Fleet Events Points
see the leaderboard - list here
more details here
2. We update the look of our Youtube channel, more info here
3. Useful:
* Do you have a Klingon character ? Come to our Klingon fleet, Deep Space Klingon Force.
contact costahd using ingame email, just email to : costahd@costahd
* You must write on the email the name of your klingonian character
News
*** The biggest event of our fleet and Alliance has just began. You don't heard about it ? Then ckeck here Fleet Events ***
1. created About Fleet Events page
2. reminder: the fleet blog can be accessed from mobile phones or tablets, too.
The blog address remains the same: www.deepspacealliance.blogspot.com
- you will see the mobile version, but also can switch to full version
3. added the rule time for the Fleet Events points: it's possible to earn only one point per day see Fleet Events
4. added Ship Power Calculator to Guides and Useful right side bar
5, we are looking for : Fleet Events Officers
Requirements:
- minimum fleet rank: member
- to have or create an account email for the duty (i recommend a new gmail email account) so you can access and edit Google Docs documents
Rewards:
- will be promoted as Admiral in fleet
- access to fleet holdings
- can ask for any item or EC value around ~1 million EC/month; the value is cumulative
Duty:
- receive any recommendation on ingame email account for the Fleet Events and to track and note on the Google Docs the names of the members who earn recommendations / fleet events points
- send me an email from in-game email to @costahd to apply
1. created About Fleet Events page
2. reminder: the fleet blog can be accessed from mobile phones or tablets, too.
The blog address remains the same: www.deepspacealliance.blogspot.com
- you will see the mobile version, but also can switch to full version
3. added the rule time for the Fleet Events points: it's possible to earn only one point per day see Fleet Events
4. added Ship Power Calculator to Guides and Useful right side bar
5, we are looking for : Fleet Events Officers
Requirements:
- minimum fleet rank: member
- to have or create an account email for the duty (i recommend a new gmail email account) so you can access and edit Google Docs documents
Rewards:
- will be promoted as Admiral in fleet
- access to fleet holdings
- can ask for any item or EC value around ~1 million EC/month; the value is cumulative
Duty:
- receive any recommendation on ingame email account for the Fleet Events and to track and note on the Google Docs the names of the members who earn recommendations / fleet events points
- send me an email from in-game email to @costahd to apply
News
1. Updated the only requirement to be promoted from Recruit to Member from 3 fleet points to 5 fleet points click here for more details
2. renamed Fleet Rules page Promotion and now contains more details: requirements and fleet ranks click here for more details
3. Fleet Officers page now contains: Fleet ranks details and involving requirements, Guideline for Fleet Events Officers and Guideline for Fleet Admirals click here for more details
4. Add Skill Planner Website to Guides click here for more details
5. The new Fleet Events page has been updated to a most likely final version click here for more details
6. Star Trek Online update - 2 May 2013 - Release Notes click here for more details
7. Updated the starting day for Fleet Events from 6 to 7 May
2. renamed Fleet Rules page Promotion and now contains more details: requirements and fleet ranks click here for more details
3. Fleet Officers page now contains: Fleet ranks details and involving requirements, Guideline for Fleet Events Officers and Guideline for Fleet Admirals click here for more details
4. Add Skill Planner Website to Guides click here for more details
5. The new Fleet Events page has been updated to a most likely final version click here for more details
6. Star Trek Online update - 2 May 2013 - Release Notes click here for more details
7. Updated the starting day for Fleet Events from 6 to 7 May
Simple Keybinding
Information on simple key binding and their functions can be found by
following this
Manipulating the bind file is quick, simple and only requires a basic text editor such as Notepad or Notpad++. Simply insert the desired binds with the proper syntax, then save the file from your computer and then load the file from the game. STO keeps the last copy of the file you loaded from logon to logon so you only need to load the file if you modify the file. Remember to make a backup of your changes, for if you accidentally reset and save the file from the game, you will lose the file you are modifying.
A keybind is also a scripted line in a text file which using STO's scripting language, proper format and syntax assigns a key to one or more than one predefined action. When loaded into the game from your computer, Pressing a key on your keyboard invokes one or more than one operation to occur in a predefined order.
Both methods produce keybinds; the details and limitations on how to accomplish this will be given below.
The game parses multiple skills bound to a key faster than activating them separately. More seasoned players can remove debuffing skills on teammates with just one bind. By adding at least three seconds, the alternative is selecting a teammate and then activating the debuffing skill.
Key binds are essential to becoming a successful Starship Officer. Multiple key binds are essential to becoming a superior Starship Officer!
Introduction
This article discusses both typing key binds into the local/chat window and editing the script in a bind file; however, it's primary focus is to enable the player to create a permanent file by which through editing one can have a permanent way to edit, save and restore scripts to make them permanent.Manipulating the bind file is quick, simple and only requires a basic text editor such as Notepad or Notpad++. Simply insert the desired binds with the proper syntax, then save the file from your computer and then load the file from the game. STO keeps the last copy of the file you loaded from logon to logon so you only need to load the file if you modify the file. Remember to make a backup of your changes, for if you accidentally reset and save the file from the game, you will lose the file you are modifying.
Including the following commands
will allow you to quick load, or quick save the current keybind file.
Comments and
Keybind the Load and Save of a keybinding File
|
|
/ bind_load_file C:\Workstations\_Game
Binds\STO_Bind_Space.txt
|
Loads your existing file
|
Shift+/ bind_save_file C:\Workstations\_Game
Binds\STO_Bind_SpaceTest.txt
|
Saves current with new name.
|
Note: The actual file location
should be used. This can be any location on your local machine that you
remember.
Following these steps, manipulating a bind file to add/remove becomes easy
and enjoyable. This guide provides easy-to-read instructions to customize the
gaming experience, regardless of experience level in coding and computers. Considerations: Writing your scripted keybind file
Although this is a safe and recommended way to bind key combinations, there are a few things to consider:- The system always works. However, if the syntax is wrong, the commands may not work as expected or at all.
- If the first character is not followed by a space, that will be ignored Ex: |Slipstream
- Writing the incorrect syntax will not break the game; however, it may show in the local/chat window the error 'Command not recognized'.
- If the binds get disarranged, simply use the "Reset to Default" in your Options:Key Binds menu, delete the bind-file and reload the game.
- Black box theory; as long as the syntax is correct and the command is recognized by the game: input equals output.
- Key binds aren't a hack and isn't considered cheating. They are an integral, and after making one, an essential part of the game.
- To ensure the key binds work in the order intended, due to timing constraints; you must pause between each keystroke, or if you wish to execute several keystroke rapidly you must list them in forward and reverse order. Example: A, B, C - may execute A, C, B; however by binding them thus: A, B, C, B, A, you ensure they execute A, B, C.
- Always include closing quote when binding multiple powers to a single key.
- Always include the separator $$ between multiple commands when binding multiple powers to a single key.
Rally Point Bug
- BOFF's ability to Set Rally Points is compromised if a script line contains a reference to "ContextAction 1" ex: Leftclick "ContextAction 1"
What is a key bind?
Like the Key bind ability found under Main Menu/Options/Key binds, Key binds are a shortcut for a predefined action assigned to a key on your keyboard; when pressed, it invokes an operation.A keybind is also a scripted line in a text file which using STO's scripting language, proper format and syntax assigns a key to one or more than one predefined action. When loaded into the game from your computer, Pressing a key on your keyboard invokes one or more than one operation to occur in a predefined order.
Both methods produce keybinds; the details and limitations on how to accomplish this will be given below.
Why use key binds?
The purpose of a key bind is to provide a quick and efficient set of commands without the need for multiple key-presses. One example can be during combat; using multiple key-presses can limit the amount of space for skills due to keyboard limitations, whereas a customized bind could assign the same skills to one key.The game parses multiple skills bound to a key faster than activating them separately. More seasoned players can remove debuffing skills on teammates with just one bind. By adding at least three seconds, the alternative is selecting a teammate and then activating the debuffing skill.
Key binds are essential to becoming a successful Starship Officer. Multiple key binds are essential to becoming a superior Starship Officer!
Definitions
This article contains lingo not familiar to all players. A legend has been provided:- A "Key" is any button present on a keyboard that includes alphanumerical characters and function keys.
- A "Press" is the action of pushing and holding a key in the pressed position.
- A "Release" is the action of releasing a held key.
- A "Tap" is the action of pushing and releasing a key.
- A "Drag" is the action of holding down a mouse button and dragging the mouse.
- A "Click" is the action of holding down and releasing a mouse button.
- A "DoubleClick" is the action of Clicking twice.
- A "Press" is the action of holding down a mouse button.
- A "Left+Right" Click is the action of Clicking both the left and right mouse buttons at the same time.
- A "Mouse Scroll" is the action of rotating the wheel of the mouse either up or down, if present.
Executable
These commands cause an action/power to be perform once each time the command is given, or in script, each time the key is pressed.
Distribute
Shield Power
|
|
Local/Chat
|
Scripted
|
/+power_exec Distribute_Shields
|
p "+power_exec Distribute_Shields"
|
NOTE:
|
When scripting
the bindfile.txt the first character is the letter (symbol or key on
the keyboard) used to bind this action (here: the letter p is used) followed
by a blank space, and then note the action is always enclosed in double
quotes. This means, when the bind file is loading into the game, the 'p' key
on the keyboard will perform this power or action.
|
Fast Level Up
- Partol Missions:
just fly in space and stop to any system, if see the term "Patrol" then
take the mission, for any mission you get 2000 experience, is the
fastest way, but can be boring if you repet them a lot
- do the Episodes: can be nice and interesting, you have space and ground battles, but can be time consuming
- meanwhile just start Duty Officers assignments
How to dance or salute
Emotes
Special commands list, like dance, salute or wave
Emotes can either be accessed via the icon in the bottom right of the chat window, or directly through the use of the following / commands.
• Command syntax is /emote <EmoteText>
• Examples:/emote dance_basic | /e dance_basic | /emotenotext dance_basic
• Note: /emote can be replaced with /e /emote
• /emotenotext prevents text from being displayed
AFK
alert
attention
beckon
beg
blow_kiss
bye
charge
cheer
cheer_2
combadge
cough
countdown
cry
d'k_tahg
dabo
dance
dance_basic
dance_club
dance_legkick
dance_raisetheroof
dance_robot
dance_sidestep
dance_snake
dance_therunningman
dance_wavehands
engage
exile
face_palm
face_palm_double
flip_coin
headbutt
hello
jumpingjacks
laugh
mokbara
no
no_way
paper
point
ponder
prosper
push_ups
qapla'
rock
roll_dice
salute
scissors
shrug
sit
sit_bridge
sit_captain
sit_chair
sit_lounge
sit_stool
sleep
sleeping
stomp
stovokor
stretch
taunt
tricorder
tricorder_broken
tricorder_dataentry
tricorder_medical
tug
wave
yawn
yeah
yell
yes
Special commands list, like dance, salute or wave
Emotes can either be accessed via the icon in the bottom right of the chat window, or directly through the use of the following / commands.
• Command syntax is /emote <EmoteText>
• Examples:/emote dance_basic | /e dance_basic | /emotenotext dance_basic
• Note: /emote can be replaced with /e /emote
• /emotenotext prevents text from being displayed
AFK
alert
attention
beckon
beg
blow_kiss
bye
charge
cheer
cheer_2
combadge
cough
countdown
cry
d'k_tahg
dabo
dance
dance_basic
dance_club
dance_legkick
dance_raisetheroof
dance_robot
dance_sidestep
dance_snake
dance_therunningman
dance_wavehands
engage
exile
face_palm
face_palm_double
flip_coin
headbutt
hello
jumpingjacks
laugh
mokbara
no
no_way
paper
point
ponder
prosper
push_ups
qapla'
rock
roll_dice
salute
scissors
shrug
sit
sit_bridge
sit_captain
sit_chair
sit_lounge
sit_stool
sleep
sleeping
stomp
stovokor
stretch
taunt
tricorder
tricorder_broken
tricorder_dataentry
tricorder_medical
tug
wave
yawn
yeah
yell
yes
Monday, 29 April 2013
New Fleet Events Project
I propose to discuss and debate about a new system of fleet events, please let your suggestions and opinions (comments) on the Fleet Events tab or click here
Saturday, 27 April 2013
Deep Space Alliance new fleets
Deep Space Alliance is bigger now, we have four fleets now:
Klingon fleet: Deep Space Klingon Force
Fed Fleets: Deep Space Task Force, Deep Space Squadron, Deep
Space Guard
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