Welcome to Game Mechanics Revealed. Star Trek Online is filled with vagaries; the devs are not forthcoming with clarification; the forums are a source of confusing and contradictory knowledge; the chats are rife with conjecture and misinformation. In this series, I will attempt to find the answers and dispel the myths that plague our game. My partner in science is the ever patient and ever enthusiastic @JeanLPicard. Game Mechanics Revealed: Dual Cannons vs. Dual Heavy Cannons (Updated with hitting power) While dual heavy cannons are the standard armament of escorts everywhere, some players contend that the increased rate of fire of dual cannons leads to an increase in proc rate, and that therefore regular dual cannons are a more effective weapon despite dual heavy cannons’ 10% bonus to critical damage. The dual cannons also have a smaller energy drain penalty, which some speculate might be more important than the critical hit bonus of dual heavy cann...
How to join Alliance Chat Channel there are 2 way s to add the channel: 1. Alternatively , you can type on the chat window: /channel_join deep space alliance 2. Right click on any Chat Tab in the chat window to bring up the Chat Configuration Window . Click on the Channels Tab and enter the name of the channel you wish to join: deep space alliance in the Join window. Then click Join . More details Alliance chat As You know we have 3 fleets in our alliance. This doesn't mean much if we are unable to communicate properly. We have a in-game chat channel were all members from 3 fleets should be subscribed. This makes getting help, team up or finding friends easier. Adding a channel is not really straight forward so this is a small tutorial how to do it. Open Chat configuration window 1) Open chat menu (marked in red) 2) Open Chat configuration( marked in blue) Add a new channel 1) Select "Channels" tab (marke...
Information on simple key binding and their functions can be found by following this Introduction This article discusses both typing key binds into the local/chat window and editing the script in a bind file; however, it's primary focus is to enable the player to create a permanent file by which through editing one can have a permanent way to edit, save and restore scripts to make them permanent. Manipulating the bind file is quick, simple and only requires a basic text editor such as Notepad or Notpad++. Simply insert the desired binds with the proper syntax, then save the file from your computer and then load the file from the game. STO keeps the last copy of the file you loaded from logon to logon so you only need to load the file if you modify the file. Remember to make a backup of your changes, for if you accidentally reset and save the file from the game, you will lose the file you are modifying. Including the following commands will allow you to quick load,...
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